Prototype Plot #1

By dwheadon

As with Stakeout, I plan to make a prototype game implementation to show how the framework can be used to create a game. The first step in implementing a prototype is coming up with a plot / storyline. I brainstormed with some of my brothers this past weekend and came up with a couple of different ideas…

One idea was to create a story around the (tentative) name for the framework. In other words, a story where the protagonist is a dog. My brother Nathan (9) latched on to this idea and ran with it. The proposal goes like this: The existence of dogs is the only thing that has kept feline race from taking over the world which is currently dominated by humans. [This brings to mind many scenes from "Get Fuzzy", one of my favorite comic strips.] But the cats have discovered the source of dog power which is concentrated within the bone of dogness. If the cats can find this precious artifact and destroy it, there will be nothing left in their way from taking over the world. The protagonist is a member of a team of dogs who are tasked with “fetching” the legendary bone of dogness and protecting it from the evil cat overlords thus saving the world from a tragic fate…

It’s a rather ridiculous story but somewhat amusing. I sort of like it because it builds on the (tentative) branding of the framework. Such a story would certainly be unique. I don’t think I’ve ever seen an RPG where the protagonist was a canine. But I tend to like the traditional fantasy RPG where you have swords, armor, and magic so I’m leaning more towards the other idea… [see next post]

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